Welcome To Day Five!
Challenge Day Friday- Favorite Cartoon CharacterWeek Two, Six Hour Program
Hey, counselors and instructors! It’s Challenge Day Friday!! And don’t forget to dress as your favorite cartoon character – Get ready for an AMAZING day with your campers!
ALL Folders
Class Connect should already be completed with campers for this session.
Teacher Code for this session: _____________________________
Campers log into: Code.makewonder.com
Instructors should review the calendar for the day to ensure they are dressed to match the theme of the day.
Welcome Campers: 15 minutes
- Instructors should be wearing wild west gear to go along with the theme of the day.
- Cartoon Character Day! Compliment their participation.
- Ask, “How did everyone do with the home challenge last night?”
- Did anyone run into any struggles as you were completing the bowling activity?
- Instructors will address as needed.
Log On Help: 15 minutes
- Review the basics of logging in and address any issues the campers may have had.
- Ask if any camper had difficulty logging in to Zoom.
- Address any issues with logging in to the virtual simulator.
- Review how to toggle back and forth from Zoom to Simulator.
- Review how campers will share their screen. Make sure that you have allowed all participants to share their screens.
Introduce Friday Challenge #1: 15 minutes
- Challenge campers to complete ALL puzzles that they have not completed yet
- Show the campers that there are 84 puzzles to be completed and that they should take the morning to go in and show that they have mastered all of the skills Blockly has to offer after two weeks of camp
Camper option: Continue with puzzles OR move to challenge #2: 45 minutes
- Celebrate campers that have finished ALL 84 puzzles
- If campers have not finished yet, they can choose to continue working on puzzles until lunch
- If campers have finished – move on to next challenge
- Extended Activity – Work with pre-set programs under “create new project” tab in blockly. Choose three of the pre-set programs and combine them into one big program by remembering what each one did individually.
Wrap up activity: 45 minutes
Instructor to review appropriate behavior when campers are sharing.
- When we are sharing, we are only using positive words.
- Instructor gives an example: “John, I really liked how you were able to use all the color lights in your program.”
- We should feel good after someone comments on our work.
- Ask who would like to share their program with the group? (instructor selects who will share first)
Lunch: One Hour
Welcome campers back to the session: 5 minutes
- Discuss what campers did before lunch
- Chat about what campers have been up to during the hour away from the screen
Introduce MEGA CODE activity: 15 minutes
After two weeks of learning all about Dash and Dash’s Neighborhood, this is your time to get creative! I would like you to make a final, mega project! I want you to remember everything you learned throughout your time in virtual camp over the last two weeks and pull from all of those experiences to make one final, mega, amazing program. This program should include multiple blocks from ALL tabs. Not only should you use those blocks, but there should also be a goal for your program to complete. As programmers, we are problem solvers. What problem are you trying to solve? What problem can Dash solve in Dash’s neighborhood? Remember, this will be the last time you present to the class. Make sure you show off all the skills you learned throughout these last two weeks.
Your program MUST include at least:
- 3 blocks from the DRIVE tab
- 2 blocks from the LOOK tab
- 2 blocks from the LIGHT tab
- 3 blocks from the SOUND tab
- 2 blocks from the ANIMATIONS tab
- 6 blocks from the CONTROLS tab
- 1 repeat
- 1 wait
- 1 if
- 5 blocks from the VARIABLES tab
Make sure that when you have completed this challenge you save your work as MEGA CODE.
Complete MEGA CODE activity: 55 minutes
Wrap up: 45 minutes
Instructor to review appropriate behavior when campers are sharing.
- When we are sharing, we are only using positive words.
- Instructor gives an example: “John, I really liked how you were able to use all the color lights in your program.”
- We should feel good after someone comments on our work.
- Ask who would like to share their program with the group? (instructor selects who will share first)
Day Five-Color War- Home Challenge
Dash has come to the end of the camp week and will be competing in the Camp Color War. This year’s theme is The Ninja Course. Campers will use the simulator to create a program that will incorporate all the tabs in Blockly. Campers will create a program in Blockly that includes the following:
- Use this image or you can be creative and design your own.
- In order for Dash’s team to win Camp Color War needs to make it through the course in first place.
- While Dash is competing through the course the crowd hears Dash making a lot of noises and sees Dash stop to do silly dances along the way.
- In addition the color of his lights change at least 3 times.
- The crowd also sees Dash speed up as he makes his way to the Finish Line.
- OnceDash crosses the Finish Line Dash turns to the crowd and says, “This was the best camp activity I have done all summer!”
Make sure that when you have completed this challenge you save your work as Ninja. Remember if something is not looking right with your program, review the directions and problem solve while looking within your program. You may need to change a block or two in order for Dash to move the way you want him to. Good Luck!
Additional Home Activities:
- Finish the home pack deck